Developing for BeOS:
BeOS Internals
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FAQ Number:
FAQ-0176
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Last Modified:
8/28/98
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Keywords:
BeOS,
Developing,
Internals,
program,
graphics,
video,
language,
API,
3D,
OpenGL,
QuickDraw
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We have a proprietary graphics language, which is similar to QuickDraw, the graphics language for the Mac OS, in many ways.
We also have 3D graphics support in the form of the BeOS implementation of OpenGL®. See the Developer Library section on OpenGL® for more details:
http://www.be.com/developers/developer_library/opengl.html
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