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Developing for BeOS
BeOS Internals

 

What graphics language is used for programming BeOS applications?

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Developing for BeOS:
BeOS Internals
FAQ Number:
FAQ-0176
Last Modified:
8/28/98
Keywords:
BeOS, Developing, Internals, program, graphics, video, language, API, 3D, OpenGL, QuickDraw
We have a proprietary graphics language, which is similar to QuickDraw, the graphics language for the Mac OS, in many ways.

We also have 3D graphics support in the form of the BeOS implementation of OpenGL®. See the Developer Library section on OpenGL® for more details:

http://www.be.com/developers/developer_library/opengl.html


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