Description:
This is the BeOS port of GLTT, which is a true type font rendering system for rendering True Type fonts in any application using OpenGL (and Mark Kilgard's glut ported by Jake Hamby). The GLTT home page is at http://home.worldnet.fr/~rehel/gltt/gltt.html however, this appears to be a dead link. It supports bitmapped and anti-aliased font drawing as well as vectorized and polygonized drawing. Its rendering system is based upon the FreeType font rendering library. (Version 1.2) http://www.freetype.org PowerPC version will be pursued/maintained if there is a notable interest. However, it shouldn't take take too long to make on a PPC system by another competent BeOS developer. Mirror Download Sites:
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