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Description:
What have changed from version 3.3.0 to 3.3.5: - Using my new PolyKit library. That means some of my classes are removed from the APlayerClasses library to the PolyKit library. - Can now play modules directly from read-only devices again, such as CD-ROM drives. - Added the Future Composer 1.4 player. - Added the ModuleConverter agent, which is able to convert Future Composer 1.0-1.3 to Future Composer 1.4. - Removed memory leaks in all the player when something goes wrong while loading the module. - Thread safed the SetPosition() in all the players. - Update the ColumnListView to version 2.6. - Added a new position slider in the main window. - Updated the MikMod player to 3.1.5 and that includes: Player: - Samples longer than 1 Mb were not played correctly. The mixer routine now uses 64 bit integer to hold some intern calculation when needed. It still uses the 32 bit integer mixer routines when mixing small samples. - Samples with ping pong loops could make APlayer to crash on some rare conditions. - Envelope sustain loops in XM modules were not processed correctly. - Porta to note using the command memory used sometimes an incorrect value when playing AMF, IT, S3M and ULT modules. - Volume slides for IT (Dxx) and XM (Axx) modules didn't continue in the background. - Porta down effect in the volume column of IT modules was not played correctly. - IT effect T (slide tempo) is now implemented. Loaders: - AMF modules in formats 1.0, 1.2 and 1.3 couldn't be loaded. - S3M loader correctly identifies S3M modules created by Impulse Tracker and Imago Orpheus. - STM loader rejected STM created by MOD2STM; the last pattern was never played; also in some STM modules the samples were not loaded correctly. - XM modules in format 1.02 couldn't be loaded. - Added the STX (STMIK 0.2), IMF (Imago Orpheus) and GDM (General DigiMusic) loaders. - Added the UNI loader, for those who need to play the 'Acid Tetris' or 'Axia" songs. ----------- Heres a little description of what APlayer is: Modules are relatively small files which contains various soundsamples and information on how they should be played. This way of making music is going way back and even at the time of the Commodore 64 the concept were used. But it was on the Amiga computer it really started off. The original type of modules were made with a program called SoundTracker, but since then a lot of different moduletypes has shown up. All of them offering different features such as more sound channels, more samples, realtime echo and so on. APlayer is a program which can play these modules. APlayer did too start on the Amiga computer back in 1993, and was a reaction to the lack of good module players for the Amiga. Now the programmer (Thomas Neumann) has bought himself a Macintosh computer, and wants to make APlayer just as popular for the BeOS as it were for the Amiga (or even more popular ;). Mirror Download Sites:
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